Hand tracking
M
Matteo Antony Mistretta
I understand the need but I also feel that squeezing the controller and feeling it's vibrations make it more satisfying. I also tried VR Workout, which requires not using the controllers, and to me it isn't as fun as FitXR.
E
Es-six
This would be Amazing, but it will also be very frustrating because After trying games using hand tracking, this kind of technology is very limited.
This might not work at all in practice for now as in boxing we need to move fast and because hands are not always visible as this depends of the type of movments in all activities.
So, to make this work this will require external sensors and also a more powerfull device than Occulus Quest (even the Quest Pro). As FitXR doesn't exist on PC, I would say, it's impossible for now.
kurohuku
You can try hand tracking punches on Liteboxer VR free plan. No holding controller is easy to move but tracking is not enough to box. You must punch more slowly than controller to track hands.
ctweet15@yahoo.com
It would also be great to add cross over punches to work on the side core
Dami Ogunruku
Feedback source: Facebook
We've had a consumer flag up hand tracking for the boxing classes as well.
Tammy Nunn
They need gloves that track! Don’t have to be as big and bulky as boxing gloves. But something we can slip over our hands. Would be amazing.
ctweet15@yahoo.com
Tammy Nunn: yes 👍🏾
G
George Stoll
Several times I squeezed the grip while punching and accidentally paused the game, which really pulls you out of the zone. Customized button positions would be ideal.
M
Masry Sheliyah
Yes 👍🏼
Simon Argent
I have already asked about this and at present the hand tracking isn't possible as you move too quickly.
Derrek Day
Absolutely agree! It’s a bit annoying holding the controllers while boxing, I have big hands so can never hold them just right to feel a good fist feeling.
Jamie Vibez
Derrek Day: I also have big hands, but I hold em like boxinggloves. Also holding the grip and the triggerbuttons (Quest 2) the whole run.
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